3D file formats supported:
FORMAT |
---|
3D |
3DS |
3MF |
AC |
AC3D |
ACC |
AMF |
AMJ |
ASE |
ASK |
B3D |
BLEND |
BVH |
COB |
DAE/Collada |
DXF |
ENFF |
FBX (FBX SDK 2012 fully supported, later versions are partially supported) |
glTF 1.0 + GLB |
glTF 2.0 |
IFC-STEP |
IRR / IRRMESH |
LWO |
LWS |
LXO |
MD2 |
MD3 |
MD5 |
MDC |
MDL |
MESH / MESH.XML |
MOT |
MS3D |
NDO |
NFF |
OBJ |
OFF |
OGEX |
PLY |
PMX |
PRJ |
Q3O |
Q3S |
RAW |
SCN |
SIB |
SMD |
STL |
TER |
UC |
VTA |
X |
X3D |
XGL |
ZGL |
2D file formats supported:
FORMAT | SUPPORT | PARTIAL SUPPORT | SUPPORTED VERSION |
---|---|---|---|
JPG | ![]() | Baseline & progressive (12 bpc/arithmetic not supported) | |
PNG | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
TGA | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
BMP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Non-1bpp, non-RLE. | |
PSD | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Composited view only, no extra channels, 8/16 bit-per-channel. | |
GIF | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
HDR | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
PIC | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
PNM | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | PPM and PGM binary only. |
Note: We are currently using a Unity Asset referred to as: TriLib is based on Assimp (http://www.assimp.org), an open-source project. We are always updating TriLib with the latest Assimp branch, to guarantee the most recent bug-fixes. We cannot guarantee your model to partially or fully load with TriLib.