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Investing in the Volumetric Video Future with Arcturus


Imagine a future where anyone, anywhere can create amazing 3D media and entertainment experiences. We’re well on the way to making this future a reality, with innovative new techniques like volumetric video. That’s why we’re excited to be part of an $11 million investment in Arcturus volumetric video editing and streaming technology, along with Cloudtree Ventures and Epic Games.

With Arcturus, content creators can edit live-action 3D performances, and stream those files to any screen—including mobile devices and XR platforms—through the HoloSuite platform. This means that artists who spent hours creating digital humans can simply modify and capture real people and more quickly populate a scene with live-action performances. Going one step further, someone using Autodesk Maya can place volumetrically captured digital humans directly into virtual worlds to expedite their workflow.

person shown on sceen of volumetric video editing software

Here an artist uses Maya to add a prop to the volumetric character, which can be baked and exported. This is made possible by the Maya plug-in for HoloSuite.

I’m passionate about nimble, efficient workflows. This is powerful in that it helps artists capture natural movement quickly so they can focus more time and energy on creating content vs. manually trying to simulate what humans already do better. Our collaboration will help make volumetric video more accessible to all artists, and lead to deeper interoperability between HoloSuite and Autodesk tools to accelerate content production.

Volumetric video contains nuanced human performance, just like film, with the added benefit that it is in full 3D. Interestingly, beyond its use in the media and entertainment industry, retailers like Anayi are setting a new standard for e-commerce by using volumetric video with shoppers. Using technology, Anayi has doubled engagement with customers online.

With continued need for engaging content fueled by emergence of the metaverse, demand for volumetric video will continue to grow to an estimated $21 billion by the end of the decade. Studios and content creators under pressure will welcome the cost and time savings high-end volumetric capture will bring. We’re thrilled to collaborate with Arcturus so creative teams can access next-gen technologies to innovate, and accelerate their projects.

See the announcement from Arcturus here. For more information on volumetric video technology, visit:


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What’s New in Autodesk Revit 2023.1


Revit 2023.1 introduces Twinmotion for Revit, upgrades to MEP modeling tools, more analytical to physical model automation for structural analysis, and handy advancements for everyone, like the ability to edit revisions on multiple sheets, upgrades to the project browser and command functionality, and more!

Check the highlights:

For the full release notes, check out the What’s New section of the Revit Product Help.

Thinking about an upgrade? Recent releases of Revit are faster, user-friendlier, and chock-full of useful features. In Revit 2023 alone, the Revit Factory shipped:

  • New structural analysis workflows optimized for BIM
  • Electrical load analysis for early stage systems design
  • Data Exchanges for better interoperability and collaboration
  • Cloud Parameter service for more consistent BIM standards
  • A raft of fine-tuned enhancements for your documentation tasks
  • A fresh look and feel and an easier to use Dynamo
  • A boatload of performance enhancements that improve loading times, graphic performance, and more

We’ve shipped over 240 Revit Community Ideas over the last 5 years. See the timeline of recent releases and vote for Revit Ideas that can help you work more effectively, efficiently, and enjoyably.

As you may have heard at Autodesk University in September, we are collaborating with Epic Games to include access to Twinmotion with all Revit subscriptions. Whether you subscribe to the AEC Collection or standalone Revit, use Flex pricing or have an education license, you now have at your fingertips the real-time visualization power of Twinmotion for Revit.

Launch Twinmotion for Revit directly from the Revit ribbon in Revit 2023.1. Immerse yourself in the intuitive creator environment, and turn your design data into photo-realistic stills, scenes, and scenarios. Paint a more complete picture of how your design is working, and better weigh options, reach decisions, and take clients and stakeholders through signature experiences that can add shine and sophistication to your practice — not to mention help you win more work.

From project stills and animations, to VR experiences: Autodesk and Epic Games are helping bring together tools that showcase your creativity, illuminate your insights, and help you better connect digital and physical worlds.

To learn how to access Twinmotion for Revit, read the companion post by our friends at Epic Games, which includes links to a support article and FAQ. Read it here.

Want to see it in action? You can register for the Autodesk webinar BIM Fundamentals: Architectural Visualization in Autodesk Revit, with experts from Autodesk and Epic Games on hand to take your questions. Learn how effective visualization can improve the quality of your designs and help you grow your business.

Curious about the road ahead for Revit and Twinmotion? Join us for the Public Roadmap Ask Me Anything for Architecture, with special guests from Epic Games, and now hosted by our friends over at Autodesk Community Conversations. Register today!

For years, electrical engineers have asked for a more complete BIM workflow for low voltage power distribution design.

With the launch of Advanced Electrical Design for Revit, Schneider Electric and Autodesk have partnered to fill the gaps, offering essential tools for electrical design in Revit’s unified project environment.

Connected workspaces, including key line, riser, and single line workspaces, give practitioners access to essential tools of the trade, and Advanced Electrical Design for Revit expands on the scheduling, reporting, and analytic capabilities you already expect from Revit.

In the words of April Kain, Electrical Designer at Gresham Smith: “I am excited to be an early adopter of the advanced electrical software and [to] help shape this for future releases for my industry peers, while strengthening the relationship between Gresham Smith, Autodesk and Schneider Electric.”

To learn more about growing your electrical design business with BIM, visit the BIM Electric Corp website, a Schneider Electric subsidiary.   

At Autodesk University, we shared steps we are taking to create an AEC industry cloud called Forma, which will connect the many types of data you use to design and construct our world.

This year we launched new public beta programs to gather your feedback as we advance that vision. Join any of the betas now available to AEC Collection and Autodesk Construction Cloud subscribers, and help us create the tools and connections that can support the growth of your business, and the quality of your design practice.

Data Exchange Connector for Revit [Beta]

Create, update, and manage exchanges directly from Revit with the Revit connector. Share subsets of your rich model data with stakeholders and bring in geometry data from other apps, like Rhino.

Data Exchange Connector for McNeel Rhino [Beta] 

Keep conceptual design decisions in sync with detailed design development with the Rhino connector. Easily move and update geometry from Rhino to Revit and Inventor — or from Revit to Rhino.

Data Exchange Connector for Microsoft Power Automate [Beta]

Run automated cloud workflows that save you time by connecting specific subsets of your design data to an ecosystem of business and productivity apps.

Spacemaker “Send to Revit” Workflow [Beta]

‘Send to Revit” functionality in Spacemaker converts your Spacemaker proposal into a Revit model, including terrain, buildings, site setbacks, and buildable area. Learn more.

Look out for 5 public roadmap Ask Me Anything sessions in January. Get your questions answered about new and upcoming features and functionality in Revit, Civil 3D, InfraWorks, and more. Autodesk AEC product and community managers will be on hand for the discussion. Register today!

AECPublic Roadmap AMA’s in January 2023:

Revit Resources

Revit 2023 Release Notes.
Read the full release notes in the Revit Product Help.

Revit Forum.
Have a question about Revit? Take it to the Revit Forum and let the community of Revit users help you sort it out. 

Revit Ideas.
Have an idea for making Revit better? Go to Revit Ideas to find, post, and vote for the things you want to see in new versions of Revit. 

Revit Public Roadmap.
See what’s new and what’s in the pipeline with the Revit Public Roadmap, updated with each major release of Revit.

Revit Preview Access.
Want to see what’s coming in Revit? Sign up for Revit Preview access and give us feedback on new features in Revit before they are released. 


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The Best Revit Plugins every BIM manager should know in 2023 – Revit news


Autodesk’s Revit software is a building information modeling (BIM) program for commercial buildings. The software is usually used by structural engineers, mechanical engineers, electrical engineers, designers, and contractors. A 3D model can be created, edited, and reviewed in incredible detail using Autodesk Revit.

Creating systems to automate boring, repetitive task is an important part of the job of a BIM manager. A large number of Revit plugins are available on the internet.

What do you mean by Plugins in Revit?

By improving Revit data organization and eliminating “double handling” of data, the plugin reduces the probability of manual errors, reduces on-site delays, and eliminates error-based rework.

BIM Tools by Sofistik

The plugin contains a number of tools, but the most useful one that you will find is called the Change Font. This is a very helpful tool that will surely save you a lot of time and effort.

By using this feature, you will be able to change the…

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How to Know Number of Saved Old Versions & Select Other Edge, Face or Surface | Autodesk Inventor Tips


How to Know Number of Saved Old Versions & Select Other Edge, Face or Surface | Autodesk Inventor Tips

Recently we posted “How to use Search Browser & Old Versions| AUTODESK Inventor Tips” and now we are sharing two new tips from our “120 Autodesk Inventor Tips” vault.

Our Autodesk Subject Matter Expert from i GET IT Learning created these 120 short tech tips to present at Autodesk University. Till now we have shared the first 16 tips in PLM Tech Talk and now we are sharing next 2. To get early access to tips go to – SkillAdvisor from i GET IT ( and choose your role and software course relevant to you and subscribe and gain access to many other Tips. Also check out our new blog section in which we publish latest trends articles regarding ACES – Blogs – i GET IT (

Follow the below videos and steps to get to know more –

120 Autodesk Inventor Tips –

#17 Number of Saved Old Versions

Numbers of Old Versions
Step 1

Open the Projects dialog

Step 2

Go to – Options > Old Version To Keep On Save

Step 3

Default = 1 &

-1 = All Old Versions Saved

#18 Select Other

To select an edge, face, surface, etc. that in not in front in the current view do the following steps:

Select Other
Step 1

Hover over part or assembly 

Step 2

Select from Item selection dropdown list 

Step 1

Right click on part or assembly

Step 2

Click Select Other from Marking Menu

Step 3

Select from Item selection dropdown list 


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Join us at the last APS Accelerator of the year in Dublin – Revit news


The Autodesk Platform Services – formerly known as Forge – team is holding one last Accelerator before the holiday break. It’s going to be from December 5-9 in Dublin, Ireland. You can register until November 28.

Dublin Accelerator

As always these events are a fantastic way to kickstart any new project using APS (Forge) or to accelerate feature development of an existing one. It’s basically 5 free days of consulting from Autodesk – all you have to pay for are travel and accommodation.

I was already planning a last trip (of the year) to the UK for the following week, and so have decided to tag on a few days in Dublin beforehand: while not part of the APS team, I do have some experience working with a few different APS APIs, and can certainly give pointers to folks working on digital twin projects similar to Dasher.

Right now I expect to be there in person from December 7-9, although I’ll do my best to be available virtually for the beginning of the week, too.

Dublin is magical at this time of…

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