Reflect Review

  • Unity Reflect Review

    Communicate effectively during design reviews, facilitate more efficient collaboration with project stakeholders, avoid costly mistakes, and drive alignment faster.

  • Unity Reflect Review

    Communicate effectively during design reviews, facilitate more efficient collaboration with project stakeholders, avoid costly mistakes, and drive alignment faster.

  • Unity Reflect Review

    Communicate effectively during design reviews, facilitate more efficient collaboration with project stakeholders, avoid costly mistakes, and drive alignment faster.

Get all project stakeholders on the same page

Design reviews take place throughout the entire lifecycle of a project. Without a shared, collaborative environment, it takes a lot of time and effort for decisions to get made. That’s where Unity Reflect Review comes in. Easily bring your design models into an immersive experience in AR and VR to facilitate interactive real-time design reviews.

A solution for every project

Unity’s Reflect’s suite of products helps you connect BIM data, stakeholders, and every phase of the AEC lifecycle in one immersive collaborative real-time platform.  Enable better communication and facilitate faster, more impactful decision-making to win bids, catch mistakes early, prevent injuries, and more.

Frequently Asked Questions

For current customers, your existing Unity Reflect license will work for both Unity Reflect Develop and Unity Reflect Review for the duration of your contract term. At the end of your contract term, you will have the choice to renew as either Reflect Review or Reflect Develop.

No, Reflect Review Review is a standalone application that can be used without the Unity Editor.

It supports the 2018, 2019, 2020, 2021, and 2022 releases of Revit.

It supports the 2019, 2020, and 2021 releases of Navisworks.

It supports the 2019, 2020, and 2021 releases of SketchUp.

You can use Unity Reflect Review on-premise or through cloud hosting.

Unity Reflect Collaborate is a view-only version of Unity Reflect Review for project stakeholders to view, interact, and provide feedback on 3D designs.

Anyone who authors a 3D model needs a Unity Reflect Review license. Authoring includes creating a model, modifying it within design tools (Revit, Sketchup, Rhino, etc), and it to a viewing environment for stakeholder review and feedback.

Any project stakeholder who doesn’t require full authoring capabilities and simply wants to view and interact with a 3D model.

For convenience, when you share a model by way of “link sharing,” any available Collaborate seats will be automatically assigned to the viewer. A best practice is to manage your seat assignments to ensure you have full control over who has access to your model.

Absolutely! With the Unity Reflect Accelerator program, you can get hands-on guidance from a dedicated Unity engineer. Learn more here.

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